Calcitro Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, red, dusty cloak. His moppish white hair is in a traditional bowl cut. He has a dull look in his green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Locksmith business at a young age. A gifted student he started as a Servant, but he got bored and became a Locksmith. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Attractive, In love, Job, Adventurer, Has a crush. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Large well-done wool tapestry (100 gp).
Uzza Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an entirely green suit with blue socks and a vest with buckled shoes. Her hair is red and very short. Her eyes are white and beady.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a island tribe. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to work out more often; and to protect her home
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Immigrant, Nature. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Vezera Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy blue crest. Her gold eyes dart from person to person.
Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Vezera was born in the west. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Vezera was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Blacksmith for the past few years.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Entrepeneur, Persistence. Bonds: Adventurer, Job, Military. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 sp.
Anselm Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His thin eyebrows rest above his beady blue eyes.
Personality: Anselm wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born the only child of a wealthy merchant. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and retire the richest man in the east
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp.
Kilia Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a fancy brown dress. Her hair is cut close to her head. She has brown eyes and a brown hat with a grey feather.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Kilia was raised in a hard working conservative environment. She worked as a nervous Shipwright and found it very stressful. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and doesn't want to be a shipwright and was forced into it by her family
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
