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NPC Generator

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Advanced [show]


Tricking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is typically in her Spy uniform. Her yellow fur is heavily combed to the right. Her hazel unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east to a Spy, Tricking learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Ideals: Joker. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Of Passion, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Suhnae Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear yellow tank tops with brown pants. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Attractive, Family. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Suhnae Wasanthi, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Râsh Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Râsh was born in the north. At a young age he loved to build and create. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Râsh Ryland, Male Half-Orc Ranger 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)7 (-2) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. Blue quartz (10 gp).


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear grey pants and tee shirts. Her hair is greying and her face has many wrinkles. Her violet eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: The child of a Jeweler, who enjoyed hunting, Mardred was taken on many hunting expeditions. Mardred was born on a far southern forest where she grew up under the tutelage of her mother, an expert Fortune-teller. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Immigrant. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Mardred Glanhig, Female Dwarf Adept 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Balimaar Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet armored body suit, with a simple white line shooting up and back down. His black hair is kept up in a ponytail inside a broad hat. He has several tiny jet earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well

Ideals: Persistence. Bonds: Rich, Family, Criminal record. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Balimaar Hanali, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs

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