Delre Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She sports grey clothing, slightly heavier than average wear. She sports a flattop hair cut. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Delre enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the south. She has had some formal singing training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and wants her loneliness to end
Ideals: Justice, Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Himo Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely violet suit with brown socks and a vest with buckled shoes. His chestnut hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, his parents were killed by a giants raid, leaving Himo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Military, Enemies. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp. Deep green spinel (150 gp).
Gerbo Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His violet eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments
History: The child of a Seamstress, who enjoyed hunting, Gerbo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerbo took refuge in the large cave and found the beat up trident and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Nature. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Manea Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'7" eastern woman, she is renowned for her bright black dresses and hats. Her purple hair is singed and shortened. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Manea hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 3 years old her parents immigrated from the east. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. She left for the east, certain she would find work there.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Artistic, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 gp. Lapis lazuli (13 gp). Red-brown spinel (100 gp). Eye agate (13 gp).
Sarah Wedgwood, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a long, brown, dusty cloak. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She believes the world needs to unite to get rid of orcs once and for all.
History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic. Bonds: Attractive, Job, Enemies, Poor, Immigrant. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Silver holy symbol.
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