Calcitro Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His violet eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.
History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Calcitro has worked very hard to control his curse. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Job, Religious, Poor, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Darkwood Shield.
Hirrathak Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his pickaxe ready. His gold crest is knotted and matted. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He inherited the family business which he has now maintained for 3 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Dynamic Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dark leathers with embroidery. Her fur, while still mostly red, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.
Personality: She is happy with her job as a Mortician. She turns her eye from what people do, preferring to live and let live. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Dynamic was born the youngest of three triplets. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: Wants her loneliness to end; and she is wracked by social anxiety
Flaws: Fearful. Bonds: Job, Family, Has a crush. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp. Malachite (15 gp). Black pearl (200 gp). 1 Alchemist’s fire.
Damaia Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black tunic with grey highlights, and long pastel pants that bunch up around her shoes, and sports empty pouches on her belt. She has styled her silver hair well, parting it to the right. Her eyes are white and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.
History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted druidic powers by her dying brother.
Motivation: She is greedy; and money/treasure
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Dûsh Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white tunic with yellow highlights, and long brown pants that bunch up around his shoes. His long silver hair reaches down to his waist. His green eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dûsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Athletic, Fighting. Flaws: Terse, Shy, Mundane. Bonds: Immigrant. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
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