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Advanced [show]


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes are brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Carpenter business at a young age. Cursed with vampirism at a very young age, Morkral has worked very hard to control his curse. He has worked as a Carpenter like his mother before him.

Motivation: Wants to open a new tavern; and to pay off his debts

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job, Debt. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Morkral Morigak, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Silver pearl (150 gp).


Social Check DCs


Sweet Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a white low-cut shirt, and a small hat upon her head. Her brown fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Mayor, who enjoyed hunting, Sweet was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She now spends her time doing works of charity.

Motivation: Wants to open a new tavern; and to be a mayor again

Ideals: Passionate, Logical, Philantrophist. Bonds: Nature, Job. Occupation: Detective

Voice: Raspy

Attributes [hide]

Sweet Mirror, Female Tabaxi Expert 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Watson Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length chestnut hair. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Watson Tallfellow, Male Halfling Bard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Urshar Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. Her skin is fair and her fingers are delicate and long. Her auburn hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is fixated on the number 96. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.

Motivation: She seems to be bored by most things; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Family, Religious. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Urshar Goblinbane, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Millicent Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her silver hair is smooth and relatively long. She wears a mask on her face.

Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Millicent's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she's in love

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Millicent Kendal, Female Human Druid 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs

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