Sethrekar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is rusty and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.
History: Sethrekar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many brigands want him driven away; and to be a blacksmith again
Flaws: Shy, Addict. Bonds: Poor, Family, Job, Enemies. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Thomas Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky brown painted plate armor. He keeps his long silver hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Job. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp.
Quick In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She carries with her a set of longbows on her belt, each one with a topaz on the hilt. Her fur is cinnamon and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She enjoys reading and quiet.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Cursed with vampirism at a very young age, Quick has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Valanthe Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has dyed her greying red hair a little too much giving a sharp red color. Her hazel eyes peer out from beneath her top yellow hat.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the west to a Servant, Valanthe learned a great deal about her mother's area of expertise. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.
Motivation: Wants to open a new tavern; and to be a cartwright again
Ideals: Athletic, Disciplined, Entrepeneur, Gifted. Bonds: Job. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 80 pp. Moss agate (16 gp). Blue quartz (16 gp). Zircon (20 gp).
Naamah Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. Her hair is purple and very short. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. Animals are drawn to her, and she is able to talk to them.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Slave, Enemies. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 90 gp.
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