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NPC Generator

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Advanced [show]


Nicholas Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His red hair is cut short. His amber eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Shepherd in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Shepherd soon after.

Motivation: To be a Banker again; and sabotage a competitor

Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Nicholas Ray, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Fire opal (1500 gp). Banded agate (15 gp). Amethyst (130 gp).


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. His brown hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Pacifist. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Morkral Strakeln, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 260 gp.


Social Check DCs


Zephan Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this man dresses well, typically a more casual-formal manner. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: Zephan was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a mercenary again

Ideals: Gifted. Bonds: Attractive, Religious, Job, Nature. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zephan Fortune, Male Tiefling Monk 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Glassblower, Delg learned a great deal about his mother's area of expertise. In his 14th year, his parents were killed by a drow raid, leaving Delg alone in the world. After a stint in an orphanage, he was adopted. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A deep hatred of drow; and a strong sense of loyalty to dwarven people

Ideals: Professionalism. Flaws: PTSD, Racist. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Delg Brawnanvil, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp.


Social Check DCs


Quespa Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman sports black clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. She has dyed her greying brass crest a little too much giving a sharp brass color. Her eyes are gold and beady.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Military, Criminal record. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Quespa Jharthraxyn, Female Dragonborn Ranger 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs

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