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Advanced [show]


Roywyn Daergel, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a tan cloak and cross-gartered brown stockings, she is not a threatening figure. She has done her best to style her white hair to look like a famous performer. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: To be a Healer again; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: PTSD. Bonds: Job, Nature, Adventurer. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Roywyn Daergel, Female Gnome Barbarian 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Red spinel (100 gp).


Social Check DCs


Vassago Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his sickle ready. He has wavy purple hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: Wants to raise his children well.

Ideals: Fighting, Gifted, Artistic. Bonds: Family, Adventurer. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Vassago Bedlam, Male Tiefling Cleric 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 9 (-1)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Theobald Harper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, his parents were killed by a orcs raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Poor, Mentor, Enemies. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Theobald Harper, Male Human Paladin 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp.


Social Check DCs


Sapply Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in tan turtlenecks beneath a blue coat with black slacks. He has a hunchback. He has a very tight haircut. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Carpenter, Sapply learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Sapply Beren, Male Gnome Bard 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 pp.


Social Check DCs


Gerard Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, constantly wearing a yellow suit, black shirt, and brown tie. His whole body is exceptionally muscular. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Netyoive, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Tiger eye turquoise (14 gp).


Social Check DCs

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