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Advanced [show]


Ahrim Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tattered old clothes. His right leg appears badly burned and disfigured. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He is the product a well kept family trust fund and as such has never really known need. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Ahrim Dischord, Male Tiefling Warlock 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)20 (+5)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Skirt Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He keeps his long beige fur kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Sold as a small child to a slaver, Skirt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Insomniac. Bonds: Adventurer, Mentor, Slave. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Skirt Thunder, Male Tabaxi Warrior 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Shava Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears black painted combat armor at almost all times. Her chestnut hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sold as a small child to a slaver, Shava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Laborer father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent father; and a deep hatred of giants

Flaws: Ugly, Disease, Shy. Bonds: Mentor. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Shava Sharp, Female Tiefling Adept 3
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 8 (-1)16 (+3)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Eiravel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He has a white handlebar mustache and slicked back white hair. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Eiravel studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Tailor job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Logical, Gifted. Bonds: Attractive, Rich, Job. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Eiravel Wasanthi, Male Elf Adept 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Bethrynna Horineth, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly auburn, has prominent grey streaks. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy and tries to find solutions quickly.

History: The child of southern immigrants she idolized her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the south, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and money/treasure

Flaws: Lazy. Bonds: Rich, Family, Immigrant. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Bethrynna Horineth, Female Elf Wizard 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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