Delg Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is braided into rings. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. Delg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC.
Ideals: Pacifist, Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp.
Andraste Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She typically wears violet cloth garments or leather armor. Her whole body is exceptionally muscular. She keeps her auburn hair in a pixie cut. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Andraste's first love is herself. Her second love is also herself. She would rather hide behind her crafts than deal with other people.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Andraste took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She has never given up on her singing dream.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Ownka Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light black in addition to tight pants. She has a long black ponytail with little hanging trinkets. She has green eyes.
Personality: Calm and collected, she is a well trained Bowyer. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She'd like to take her coworkers down a peg; and she's in love
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 120 pp. 1 Masterwork Common Ranged Weapon.
Murook Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. With bright auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Murook enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.
Motivation: Money/treasure; and to unite with her brother
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Family. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Healer’s kit.
Aura In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a long, pastel cloak, and is pretty ugly. Her black fur is knotted and matted. Her yellow eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a font of random trivia from the lore and stories she has discovered
History: The child of a Detective, who enjoyed hunting, Aura was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Revenge; and someone believes her a fraud
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Immigrant, Enemies. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Silver pearl (110 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
