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Advanced [show]


Lilith Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large black jacket. She keeps her long red hair kept up in a rat tail. She has several tiny jet earrings on each ear.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: The child of a Mercenary, who enjoyed hunting, Lilith was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and she is greedy

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Rich, Military, Nature. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Lilith Intellect, Female Tiefling Fighter 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Vapula Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries a battered whip and tarnished lance as well. Her deerstalker hat is riddled with cuts and holes. Her eyes are white and beady.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Vapula Victory, Female Tiefling Cleric 1
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Quick In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel armored body suit, with a simple black line shooting up and back down. Her lavender fur is still thick. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Poor. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Quick In the Morning, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Râsh Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His Stetson hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and to be a architect again

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Râsh Blakely, Male Half-Orc Warlock 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Jebeddo Welber, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. His eyes are a pleasant amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Immigrant. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Jebeddo Welber, Male Gnome Commoner 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs

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