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NPC Generator

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Advanced [show]


Morana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female is well dressed, constantly wearing a brown suit, black shirt, and pastel tie. She is tall, broad shouldered and powerfully built. Her hair is blonde and very short. Her face is covered beneath a completely black helmet.

Personality: She dislikes all the random violence that takes place in the west. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Morana grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Pacifist. Flaws: Hedonist, Ugly. Bonds: Adventurer. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Morana Rumnaheim, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp.


Social Check DCs


Enialis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his hand crossbow ready. His red hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Enialis Eathalena, Male Elf Monk 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Pelaios Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black cloak and cross-gartered blue stockings. His brown hair is matted, messy, and big. His eyes are gold.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a slaver, Pelaios was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Mentor, Nature. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Pelaios Wit, Male Tiefling Aristocrat 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 110 gp. Smoky quartz (60 gp).


Social Check DCs


Kriv Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green leather gloves, a green jacket, and tight pants. His crest is greying and his face has many wrinkles. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly. Bonds: Enemies, Adventurer, Religious, Slave. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Kriv Nemmonis, Male Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in brown turtlenecks beneath a tan coat with blue slacks. His red hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trym's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Trym Birkenhead, Male Human Expert 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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