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Advanced [show]


Mûglûk Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His small hat is riddled with cuts and holes. His eyes are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Criminal record, Military. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Mûglûk Windsor, Male Half-Orc Bard 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 cp.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Military, Job, Criminal record. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Kelter Brightmoon, Male Halfling Druid 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of giants once and for all.

History: Ozyman was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Bonds: Enemies, Attractive, Job. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Ozyman Tosscobble, Male Halfling Cleric 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 9 (-1)18 (+4)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Brown-green garnet (50 gp).


Social Check DCs


Eggren Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. She keeps her scarlet crest in a flapper bob. Her face is scarred and worn.

Personality: This woman loves singing and to teach people singing more than just about anything. She also has developed a complete distrust of the Scribe profession.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She has never given up on her singing dream.

Motivation: To be a Scribe again; and sabotage a competitor

Ideals: Athletic, Artistic, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Eggren Grrrmmballhyst, Female Dragonborn Ranger 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue cloak and cross-gartered grey stockings. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born in the north to a Sculptor, Gerbo learned a great deal about his father's area of expertise. He worked as a nervous Sculptor and found it very stressful. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Optimist. Flaws: Selfish. Bonds: Religious, Job. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Expert 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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