Dentratha Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green leather gloves, a green jacket, and tight pants. Her copper crest is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her father raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp.
Trail Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her fur, while still mostly yellow, has prominent grey streaks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new farmer responsibilities is difficult
Ideals: Optimist, Artistic. Bonds: Job, Adventurer, Religious. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Bertram Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp. Peridot (80 gp).
Nelkin Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He is well dressed, constantly wearing a red suit, yellow shirt, and green tie. He has moderate length black hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Painter mother left him crippled. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found.
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Family, Poor. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Lapis lazuli (12 gp). 1 Bullseye lantern.
Keth Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He is physically well-built. He sports a long white beard, and similarly colored long hair. His brown eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Animal Trainer business at a young age. Over the years he perfected his riding and shooting skills. He has achieved small success as a Animal Trainer.
Motivation: His religion dominates his actions; and to be a sellsword again
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Nature, Religious. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. Hematite (7 gp). Amber (130 gp). 1 Masterwork Common Melee.
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