Cairn Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair, when down, is lengthy. He has a dull look in his gold eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.
History: He was born in the south, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Nature. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Hematite (14 gp). Chrysoberyl (110 gp). 4 Thunderstones.
Grai Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, black cloak. Her golden hair is braided into rings. Her amber eyes lackadaisically let the world flow into them.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better village for her children.
Motivation: Retire the richest woman in the east; and she is wracked by social anxiety
Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Darkwood Buckler.
Pelt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail, he is not a threatening figure. His gray fur is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To pay off his debts; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Job, Debt. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Zaffrab Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by teas. He has done his best to style his brown hair to look like a famous performer. His ears are large.
Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: The child of southern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 320 gp.
Burgell Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He likes to wear blue tank tops with violet pants. He keeps his golden hair in a pixie cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his father. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant, Adventurer. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3200 sp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!