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Advanced [show]


Windy In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His black fur is thinning but still full. His copper eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: He was raised in a forest tribe. A gifted student he started as a Bather, but he got bored and became a Hunter. He became a Hunter soon after.

Motivation: Wants to work out more often; and to be a bather again

Ideals: Optimist, Athletic. Flaws: Selfish. Bonds: Attractive, Nature, Job. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Windy In the Morning, Male Tabaxi Cleric 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 gp.


Social Check DCs


Ahrim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his chestnut hair down. His eyes are a pleasant gold.

Personality: Calm and collected, he is a well trained Sellsword. He also has developed a complete distrust of the Armorer profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: To be a Armorer again.

Bonds: Job, Poor, Adventurer. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Ahrim Blessing, Male Tiefling Ranger 3
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Tenena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her silver hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Tenena Gummen, Female Gnome Warlock 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Dee Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is well dressed, constantly wearing a white suit, blue shirt, and black tie. She is an epitome of beauty. She wears a feathered hat to cover her moderate length auburn hair. Her hazel eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is an amazing painter.

History: Dee was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted divine powers by her dying sister.

Motivation: Her religion dominates her actions; and balancing her hectic life and new bookbinder responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Religious. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Dee Stonebridge, Female Halfling Expert 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp. Amethyst (130 gp). 1 Healer’s kit.


Social Check DCs


Thea Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'8" and wears a red deerstalker hat and red clothes. Sporting a black mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Masseuse profession.

History: A powerful slaver made her what she is. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Sculptor soon after.

Motivation: Wants her loneliness to end; and to reunite with her old friends

Ideals: Optimist. Bonds: Job, Mentor, Adventurer, Has a crush. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Thea Whispermouse, Female Halfling Commoner 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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