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NPC Generator

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Advanced [show]


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears professional attire. Her hair is brown and curly. Her hazel eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.

History: She was born in the north, but her parents moved at a very young age to the west. Gillyd was born on a far northern island where she grew up under the tutelage of her mother, an expert Bounty Hunter. She was granted necromantic powers by her dying brother.

Motivation: A deep hatred of goblins; and to clean up the streets

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Immigrant. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Gillyd Caebrek, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Sweet Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red fur is still thick. His hazel unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Mentor. Occupation: Priest

Voice: Whispers

Attributes [hide]

Sweet Of Dragons, Male Tabaxi Ranger 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills History +6, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Sard (30 gp).


Social Check DCs


Ghaliver Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a black low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is braided into rings. His eyes are likewise amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghaliver took refuge in the ruined castle and found the beat up glaive and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Justice, Pacifist. Bonds: Nature, Adventurer, Has a crush. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Ghaliver Goodearth, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His fur is red and very short. His eyes, though not visible through his cowl, are copper.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Stableman, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Rich, Military, Mentor, Job. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Spear In the Wind, Male Tabaxi Druid 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mehen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of daggers on his belt, each one with a opal on the hilt. He has done his best to style his brass crest to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Mehen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Mehen Xephyrbahnor, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 20 gp.


Social Check DCs

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