Bimpnottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a tan vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is long and unkept. She has hazel eyes and a tan hat with a white feather.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. Her psionic abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To find somewhere to settle down; and doesn't want to be a marshal and was forced into it by her family
Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Sard (60 gp).
Puyet Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born to a Banker, her father struggled to pay the bills. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Dragonborn compassion.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 gp.
Aura Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear brown pants and tee shirts. His whole body is exceptionally muscular. His fur is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with singing.
History: From birth he was tutored by a cruel and relentless mentor. Aura was born on a far western plains where he grew up under the tutelage of his father, an expert Spice Merchant. He got away from his former life and has fallen to alcoholism.
Motivation: He is content.
Ideals: Artistic. Flaws: Addict, Selfish. Bonds: Immigrant, Mentor. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp.
Duvamil Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her white hair is braided into rings. Her eyes, though not visible through her cowl, are green.
Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her mother raised her in a mountain cabin. Duvamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Wymar Abram, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west to a Banker, Wymar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has worked as a Banker like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and to be a marshal again
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
