Jo Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky red painted plate armor. She carries with her a set of falchions on her belt, each one with a opal on the hilt. She has white hair. She has a tattooed face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and to be a weaver again
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Ishgha Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has brown hair. His blue eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful necromancer made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers.
Flaws: Antagonistic, Hedonist. Bonds: Mentor, Family. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Thunderstones.
Igden Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp.
Cask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His lavender fur is still thick. His yellow unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: He loathes his own lifestyle.
Ideals: Gifted. Flaws: Disease, Depressed, Mundane. Bonds: Attractive. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Deep green spinel (40 gp). Brown-green garnet (40 gp). Obsidian (13 gp). 1 Masterwork Common Ranged Weapon.
Diggory Westcott, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the east. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Amber (120 gp).
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