Kipper Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has wavy white hair. His green unseeing eyes seem to look past you.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kipper took refuge in the old dungeon and found the beat up longsword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Optimist, Persistence. Flaws: Disease, Shy. Bonds: Nature, Criminal record. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Jo Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a red cloak and cross-gartered black stockings. She wears a colorful flower in her silver hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She exudes charisma. She is a tour de force of persuasion. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the west to a Priest, Jo learned a great deal about her father's area of expertise. She worked as a nervous Priest and found it very stressful. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends
Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 gp.
Oolah Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white trousers with brown and blue striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is silver and very short. Her eyes are green and beady.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since lost track of the people in her past.
Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Gale Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern woman wears tattered old clothes. Her lavender fur is matted, messy, and big. She has several tiny emerald earrings on each ear.
Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 290 gp. Chrysoberyl (120 gp). Citrine (50 gp). Peridot (50 gp). 1 Breastplate.
Malmûg Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Malmûg lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Persistence, Impeccable. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 70 gp.
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