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NPC Generator

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Advanced [show]


Dagnal Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a skull on it. Her long silver hair is drawn into a two foot long braid. Her amber eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She is a Doppelganger in disguise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagnal Frostbeard, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp.


Social Check DCs


Beast Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky pastel painted plate armor. Her cinnamon fur is long and unkept. Her eyes, though not visible through her cowl, are hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Beast took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Persistence, Gifted. Flaws: Ugly, Secretive, Depressed. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Beast Shoe, Female Tabaxi Warlock 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Mara Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports violet clothing, slightly heavier than average wear. Her brown hair is matted, messy, and big. Her eyes are a pleasant violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Mara is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Mara Azzo, Female Half-Elf Rogue 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. She wears her black hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.

History: Thea was raised in a hard working conservative environment. Thea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand her business.

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thea Warmwater, Female Halfling Bard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp.


Social Check DCs


Pyntle Reese, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is well dressed, but even with her fine clothing she looks run-down. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Pyntle will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Military, Has a crush. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Pyntle Reese, Female Gnome Bard 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs

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