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NPC Generator

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Advanced [show]


Rosamund Lindsey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is golden and very short. Her half smiles and green eyes are beguiling and draw you in.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Rosamund was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Military. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Rosamund Lindsey, Female Human Barbarian 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Malquis Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Sailor uniform. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her silver hair is lengthy and is close to two feet long. Her eyes are a pleasant hazel.

Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was always a brilliant, if unscrupulous mind. Like her father and her brother before her, after school she went straight into learning to become a Sailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Rich. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Malquis Fasharash, Female Elf Wizard 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Blue star sapphire (400 gp). Rich purple corundum (400 gp). Eye agate (11 gp).


Social Check DCs


Jo Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and is wearing a long, white, dusty cloak. Her left leg appears badly burned and disfigured. Her long blonde hair reaches down to her waist. Her eyes are green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Family, Enemies. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Jo Copperkettle, Female Halfling Aristocrat 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Malmûg Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His hair is short and auburn. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Malmûg was born in the south. At a young age he loved to build and create. Malmûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Malmûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Malmûg managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Bonds: Rich, Criminal record. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Malmûg Ryland, Male Half-Orc Wizard 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 390 gp. 1 Bullseye lantern.


Social Check DCs


Lûgdash Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'9" and muscular, this southern man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He is bald on top and has large golden tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Lûgdash's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Lûgdash Marlee, Male Half-Orc Barbarian 1
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. Star rose quartz (50 gp).


Social Check DCs

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