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Advanced [show]


Oppleby Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white and very short. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: Oppleby lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Impeccable, Professionalism, Entrepeneur. Bonds: Poor, Family. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Oppleby Umbodoben, Male Gnome Warrior 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Dayereth Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow coat over a brown low-cut shirt, and a feathered hat upon his head. He is tall, broad shouldered and powerfully built. He has wavy white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Dayereth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast plains. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Elven compassion.

Ideals: Justice. Flaws: Addict, Racist. Bonds: Family, Nature. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Dayereth Withrethin, Male Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Violet garnet (400 gp). Obsidian (14 gp). Blue sapphire (700 gp).


Social Check DCs


Don Weld, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His skin is also unnaturally pale. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He has always had a great fascination with Dwarven culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Dwarven compassion.

Ideals: Fighting. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Don Weld, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Hecat Talent, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black shirt with thin green vertical stripes and pastel pants. She has done her best to style her purple hair to look like a famous performer. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.

History: Hecat was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Passionate, Professionalism. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Hecat Talent, Female Tiefling Adept 1
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Marigold Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white clothing when she does not wear armor. Her black hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Marigold Greenbottle, Female Halfling Warlock 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 70 gp. 1 Good lock.


Social Check DCs

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