Gerard Hastings, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying silver hair a little too much giving a sharp silver color. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp.
Williamina Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her auburn hair well, parting it to the left. She has a dull look in her gray eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. By chance she met her brother recently and the two have been together since.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Gifted. Bonds: Attractive, Religious. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. Pink pearl (60 gp). 1 Masterwork Common Melee.
Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and he perpetually has his warhammer ready. His silver hair and beard is wavy and long. He has a tattooed face.
Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Fighting, Extrovert. Bonds: Attractive, Adventurer, Rich. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Anbera Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back black hair. Her face is scarred and worn.
Personality: Anbera speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Junk Dealer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive, Disease. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. White pearl (120 gp).
Joser Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man dresses in collared shirts and wears a proper scarf over his head. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Joser has worked very hard to control his curse. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
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