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Advanced [show]


Kerkad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a green suit, brown shirt, and tan tie. His rusty crest is greasy and uncared for. His eyes are gold.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Mentor. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Kerkad Xephyrbahnor, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Norûk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright black hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and further expansion of business

Ideals: Optimist, Entrepeneur. Bonds: Job, In love, Rich. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Norûk Melancon, Male Half-Orc Wizard 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Amûg Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 6 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Amûg's homeland. Amûg decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Amûg Altham, Male Half-Orc Wizard 2
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. Amethyst (150 gp). Obsidian (15 gp).


Social Check DCs


Torbera Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and blue robe with the hood down. She carries with her a set of falchions on her belt, each one with a jet on the hilt. With wild auburn hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Torbera is combative with any and all who dare try her patience in the slightest.

History: When she was but 7 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Torbera's homeland. Torbera decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister.

Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Torbera Eversharp, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Tanglefoot bags.


Social Check DCs


Thokk Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a gnolls raid, leaving Thokk alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Thokk Woods, Male Half-Orc Monk 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp. Golden pearl (160 gp). Zircon (30 gp). Golden yellow topaz (300 gp).


Social Check DCs

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