Jocelyn Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Jocelyn was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Jet (60 gp).
Caramip Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is chestnut, silky, and of moderate length. She has gleaming, smiling violet eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: When she was but 5 years old her parents immigrated from the west. Caramip was born on a far western forest where she grew up under the tutelage of her mother, an expert Performer. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has decided she is irredeemable.
Ideals: Justice, Opinionated. Bonds: Poor, Attractive, Immigrant. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Azaki Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He wears his auburn hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Dilettante, his mother struggled to pay the bills. He found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Poor, Adventurer. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp. 1 Half-Plate.
Bryseis Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her black hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She feeds upon the attention of others.
History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She became a Knight soon after.
Motivation: Money/treasure; and she is greedy
Ideals: Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Giant, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. 1 Banded mail.
Arha Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. Her eyes are a pleasant blue.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Immigrant. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
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