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Advanced [show]


Watson Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears red trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. In his 14th year, his parents were killed by a gnolls raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Logical. Bonds: Immigrant, Job, Poor, Enemies. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Watson Strongbones, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Jet (120 gp). 1 Banded mail.


Social Check DCs


Naal Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: When he was but 8 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and revenge

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Adventurer, Enemies. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Naal Siannodel, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Qualen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man is wearing colorful clothing, dressed as a Carpenter. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Nature, Military, Family. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Qualen Wildwander, Male Gnome Rogue 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 15 (+2)16 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Marshal.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Depressed. Bonds: Attractive, Rich, Job. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Rolf Altham, Male Human Commoner 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thoradin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears dark leathers with embroidery. He has a hunchback. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes and a grey hat with a blue feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Thoradin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Thoradin was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Depressed, Mundane. Bonds: Military. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Thoradin Orcfoe, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 16 (+3)8 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Terran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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