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Advanced [show]


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey feathered hat and grey clothes. He has a long black beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Drogo Blakely, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Folgûm Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears black cloth garments or leather armor. He keeps his long white hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Folgûm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Folgûm Alston, Male Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Skirt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple pastel robe with black stripes complete with hood. Her beige fur is long and unkept. Her thin eyebrows rest above her beady hazel eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.

History: Skirt lived on a farm with her mother, near the main road leading to a nearby town. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Skirt In the Wind, Female Tabaxi Expert 3
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jheri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Addict, Mundane. Bonds: Rich. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jheri Baharoosh, Female Dragonborn Ranger 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Smoky quartz (30 gp). Moss agate (5 gp). Amethyst (140 gp). 1 Minor magic item.


Social Check DCs


Norkruuth Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his monstrous two handed axe, he is not a threatening figure. He wears a broad hat to cover his moderate length rusty crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. Norkruuth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Shepherd, his father struggled to pay the bills. A gifted student he started as a Shepherd, but he got bored and became a Barrister. He then took over the family business and is one of the better Barrister for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norkruuth Grrrmmballhyst, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 pp.


Social Check DCs

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