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NPC Generator

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Advanced [show]


Berrian Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears rags and sports a simple walking cane. His moppish auburn hair is in a traditional bowl cut. He has gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Shy, Selfish. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Berrian Musumeci, Male Half-Elf Cleric 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 310 gp.


Social Check DCs


Naivara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has done her best to style her black hair to look like a famous performer. Her blue eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a Jeweler, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naivara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against dire rats; and someone believes her a fraud

Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Poor. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Naivara Qualanthri, Female Elf Expert 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Alexandrite (200 gp). Star ruby (400 gp). Black opal (400 gp).


Social Check DCs


Flask Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her scimitar ready. She sports a flattop fur cut. Her eyes are green and beady.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Flask Of Claws, Female Tabaxi Commoner 3
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. His long white crest is drawn into a two foot long braid. He has a dull look in his red eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Mercenary profession.

History: Nykkan was born in the west. At a young age he loved to build and create. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Soapmaker.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting, Persistence. Flaws: Cynical. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Nykkan Chumbyxirinnish, Male Dragonborn Expert 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Magnifying glass.


Social Check DCs


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His moppish blonde hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Gerald Crawford, Male Human Barbarian 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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