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Advanced [show]


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants to get laid; and he wants revenge against illithids

Ideals: Athletic. Flaws: Forgetful. Bonds: Enemies, Rich, Has a crush. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bucklal Quickstep, Male Halfling Wizard 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)18 (+4)
Skills Medicine +1, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Rhodochrosite (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Attractive, Job, Rich, Adventurer, Criminal record. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Thomas Alston, Male Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Felosial Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of glaives on her belt, each one with a sapphire on the hilt. She keeps her long auburn hair kept up in a rat tail. Her eyes are amber and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Felosial enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. Through the years after Felosial was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Felosial's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Hedonist, Disease. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Felosial Amakiir, Female Elf Wizard 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 110 gp.


Social Check DCs


Harvest Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears pastel trousers with black and blue striped suspenders. She wears various colorful collared shirts. She wears her black fur down. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Harvest Wind, Female Tabaxi Commoner 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Shadow Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a top hat to hide her balding. Her green eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants revenge against gnolls.

Flaws: Antagonistic. Bonds: Rich, Enemies, Mentor, Adventurer. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shadow Thunder, Female Tabaxi Adept 3
Medium (4'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2400 sp. Moss agate (5 gp).


Social Check DCs

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