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NPC Generator

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Advanced [show]


Koeth Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His hair, while still mostly auburn, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Koeth is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Koeth grew up listening to his father's many stories. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by illithids. Koeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Slave. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Koeth Goltorah, Male Elf Monk 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Serpent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. His black fur is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Serpent's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Navigator, Serpent learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Navigator like his father before him.

Motivation: Further expansion of business.

Ideals: Impeccable, Logical. Bonds: Job, Rich. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Serpent Of Claws, Male Tabaxi Paladin 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Auran, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Nykkan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He has wavy brass crest. He has gold eyes and a black hat with a white feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Stylist in town.

History: Born to a Sculptor, his mother struggled to pay the bills. A freak accident while working with his Sculptor mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nykkan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Sculptor again.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Nykkan Hshhsstoroth, Male Dragonborn Adept 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Tawar Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a white cloak and cross-gartered green stockings. Her black hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Tawar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tawar took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She now owns her own business.

Motivation: She is compelled to act according to her religious beliefs; and to be a miner again

Bonds: Attractive, Family, Nature, Job, Religious. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Tawar Ramsay, Female Half-Orc Commoner 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Markosian Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears black painted combat armor at almost all times, she is not a threatening figure. Her purple hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Banker, Markosian learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Engraver again; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Job, Military. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Markosian Flaw, Female Tiefling Expert 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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