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Advanced [show]


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. She keeps her long silver hair kept up in a rat tail. Her amber eyes peer out from beneath her Stetson blue hat.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.

History: A powerful wizard made her what she is. She moved from fad to fad and when she turned 15 she discovered poetry. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Cleric 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Sybil Morley, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her white hair is kept up in a ponytail inside a top hat. Her eyes are green.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sybil was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Immigrant, In love. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Sybil Morley, Female Human Wizard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Ahvain Meliamne, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with brown pants. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: This man loves painting and to teach people painting more than just about anything. He also is a firm believer in the manly ideal.

History: Born in the north to a Jeweler, Ahvain learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 6 years.

Motivation: He's attracted to the PC; and to be a tanner again

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Nature, Has a crush. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Ahvain Meliamne, Male Elf Druid 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1800 sp. 1 Masterwork manacles.


Social Check DCs


Cecily Kenley, Female Human [Permalink]

Personal [hide]

Description: This southern woman tends to wear a large grey jacket. Her clothes are grease stained in places. Her black hair is knotted and matted. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Cecily grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist, Logical. Bonds: Poor, Immigrant, Military, Adventurer. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Cecily Kenley, Female Human Barbarian 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Millicent Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Her auburn hair is cut short. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born in a small forest village. Millicent was born on a far southern forest where she grew up under the tutelage of her mother, an expert Hunter. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: She wants revenge against giants.

Bonds: Attractive, Job, Enemies, Nature, Immigrant. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Millicent Chance, Female Half-Elf Aristocrat 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs

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