Silvo Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Rich, Enemies, Mentor, Family. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Balimaar Shirley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Barber uniform. He has no hair. He has a dull look in his brown eyes.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: Balimaar hails from a village terrorized by gnolls. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants revenge against gnolls; and meet up once more with his childhood friend
Flaws: Ugly, Addict. Bonds: Job, Adventurer, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 600 sp.
Cairn Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black shirt with thin brown vertical stripes and black pants. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Cairn was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Merchant job and began his own company from there.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and expand his business
Flaws: Shy. Bonds: Attractive, In love, Job, Adventurer. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 140 gp.
Enidda Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. Her long auburn hair reaches down to her waist. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Enidda was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Large well-done wool tapestry (100 gp).
Gillyd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. Her hair is brown and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Philantrophist, Gifted. Flaws: Secretive, Shy. Bonds: In love, Adventurer. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 800 sp. 1 Half-Plate.
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