John Northcott, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His long brown hair reaches down to his waist. His amber eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: John was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He was granted necromantic powers by his dying sister.
Motivation: Further expansion of business.
Ideals: Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Job. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp.
Heather Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is an epitome of beauty. She has a very tight haircut. Her green eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Philantrophist, Fighting. Flaws: Selfish. Bonds: Rich, Attractive. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 5 Acid flasks.
Borun Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy red suit. He has red hair. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he has a crush on the local bookbinder
Ideals: Athletic, Joker. Bonds: Attractive, Rich, Has a crush, Job. Occupation: Carter
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
Osah Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She has a large green mantle and cape that has been intricately interwoven into her blue robe. Her white hair is lengthy. Her eyes are silver and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Osah grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She then took over the family business and is one of the better Armorer for hire.
Motivation: Retire the richest woman in the north; and she has a rivalry with the church that dominates her actions
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Religious, Adventurer, Job. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bertram Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Sellsword like his mother before him.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Poor, Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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