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NPC Generator

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Advanced [show]


Vicky Thorpe, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. Her black hair is heavily combed to the left. Her thin eyebrows rest above her beady gray eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Vicky Thorpe, Female Human Monk 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Hoshû Law, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. He is an epitome of beauty. He has wavy white hair. His eyes are a pleasant gray.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a Sage, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Hoshû Law, Male Half-Orc Warrior 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 18 (+4)8 (-1)
Skills Deception +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Emotional. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Floshem, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Jade (150 gp).


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs, and is pretty ugly. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: River was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. After a long history of fighting, River and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Immigrant. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

River Running, Male Tabaxi Ranger 3
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His silver crest is smooth and relatively long. His eyes are red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Zedaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted, Entrepeneur. Flaws: Mundane, Addict. Bonds: Poor, Debt. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Wizard 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp. Red spinel (90 gp). Jet (90 gp). Alexandrite (800 gp). Azurite (15 gp).


Social Check DCs

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