Theirastra Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and dresses like a well dressed Locksmith does. Her skin is also unnaturally pale. Her black hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kildrak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich southern family. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Slave, Criminal record. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Moonstone (70 gp).
Gerbo Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His hair is long and golden with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gerbo was born on a far southern desert where he grew up under the tutelage of his mother, an expert Banker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Fighting, Logical. Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 36 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Adrex Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest, while still mostly gold, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrex took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 4000 cp.
Willow Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her top hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are brown.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with finding treasure.
History: Willow was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she feels threatened by others
Ideals: Impeccable. Flaws: Ugly, PTSD, Fearful. Bonds: Adventurer, Job. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Orc, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Banded agate (12 gp).
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