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NPC Generator

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Advanced [show]


Megren Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brass crest is drawn into a tight pony tail with a card scrunchie. Her red eyes peer out from beneath her small green hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Megren was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Megren Norixius, Female Dragonborn Warlock 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Susannah Gentry, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing a long, grey cloak. She is tall, broad shouldered and powerfully built. She has styled her chestnut hair well, parting it to the right. Her violet eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a plains tribe. Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's since become an addict/alcoholic.

Motivation: She's attracted to the PC; and she has decided she is irredeemable

Ideals: Joker, Fighting. Flaws: Addict. Bonds: Nature, Criminal record, Has a crush. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Susannah Gentry, Female Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp. A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Dustin Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long chestnut beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Adventurer, Rich. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Dustin Alby, Male Human Rogue 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp. 1 Masterwork Light wooden shield.


Social Check DCs


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is smooth and relatively long. He is baby faced.

Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Artistic, Entrepeneur, Gifted. Bonds: Enemies, Family. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Erias Holderhek, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Blue quartz (12 gp).


Social Check DCs


Arumawann Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His golden hair is heavily combed to the left. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Nature. Occupation: Tailor

Voice: American accent

Attributes [hide]

Arumawann Waggletop, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1000 cp. Deep green spinel (140 gp).


Social Check DCs

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