Verin Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a quarterstaff on her belt. She wears her purple hair down. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Verin grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed. Bonds: Criminal record, Adventurer, Nature. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Masterwork Common Melee.
Howard Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments
History: Howard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To unite with his sister; and regain custody of his daughter
Ideals: Joker, Gifted. Bonds: Poor, Family. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Hûra Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, black, dusty cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.
Personality: He hates drow. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Flaws: Ugly. Bonds: Enemies, Criminal record, Nature, Family. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1100 sp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp).
Akra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brass crest. She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her crest is brass and very short. Her gold eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also has developed a complete distrust of the Ruler profession.
History: Akra was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To end her boredom; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Passionate. Flaws: Ugly, Mundane. Bonds: Rich, Job, Guardian. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Nicor Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His purple hair is greasy and uncared for. His eyes are a pleasant silver.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with music.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Military, Poor. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 340 gp. Moonstone (50 gp). Jet (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
