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NPC Generator

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Advanced [show]


Gennal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a tan suit and is in decent physical shape. He has no hair. His violet unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice, Philantrophist. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Gennal Mellerelel, Male Elf Aristocrat 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gardain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and red striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly spears and tridents. His silver hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Gardain Torevir, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jelenneth Holimion, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and has the majority of her body covered in plate. Her black hair is matted, messy, and big. Her eyes, though not visible through her cowl, are violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Jelenneth grew up listening to her mother's many stories. Jelenneth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Jelenneth Holimion, Female Elf Monk 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)11 (+0) 14 (+2)18 (+4)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Rosalind Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female has the majority of her body covered in plate. She is tall, broad shouldered and powerfully built. She has dyed her greying white hair a little too much giving a sharp white color. Her hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the south her family was never financially stable. In her 16th year, her parents were killed by a orcs raid, leaving Rosalind alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She feels kind of lost in life; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed. Bonds: Poor, Enemies. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Rosalind Rothenel, Female Half-Elf Rogue 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp. 1 Simple lock.


Social Check DCs


Virra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She has a hunchback. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.

History: Virra hails from a village terrorized by drow. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Hedonist. Bonds: Job, Enemies, Slave. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Virra Waggletop, Female Gnome Barbarian 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Terran, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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