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Advanced [show]


Conrad Barlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a axe on his belt. His black hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a mountains tribe. In his 17th year, his parents were killed by a goblins raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Enemies, Nature. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Conrad Barlow, Male Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills History +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Balam Glee, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his quarterstaff. He has black hair. His red eyes dart from person to person.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Bounty Hunter business at a young age. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Athletic. Flaws: Secretive. Bonds: Job. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Balam Glee, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Scribe uniform. She wears her blonde hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will rave to anyone who will listen. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Scribe.

Motivation: Sabotage a competitor; and to be a bricklayer again

Flaws: Insane. Bonds: Job, Attractive, Immigrant, Military. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Oriff Stoutale, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Valorean Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His red crest is greasy and uncared for. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Revenge; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Addict, Shy. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Valorean Lhamboldennish, Male Dragonborn Cleric 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Faral Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears tight fitting clothing which further accentuates her frame. Her black hair is cut jaggedly and amateurishly. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Faral grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by goblins. Faral was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Wants to raise her children well; and she's looking for her big break

Bonds: Attractive, Religious, Family, Adventurer, Enemies. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Faral Amakiir, Female Elf Druid 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs

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