Oriel Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a violet costume with the symbols of her god on her torso. She has moderate length white hair. Her green eyes peer out from beneath her broad violet hat.
Personality: Cocky and sure of herself, she believes she is the best Brewer born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gifted from a young age, Oriel studied abroad. In her 17th year, her parents were killed by a orcs raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Brewer.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Melissa Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears professional attire. Her red hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Melissa will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.
History: A powerful necromancer made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Persistence, Fighting. Bonds: Attractive, Mentor. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Emerald (900 gp). Black pearl (600 gp).
Urshar Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy grey dress. She keeps her long auburn hair kept up in a rat tail. Her eyes are a pleasant amber.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She got into the Mayor business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She then took over the family business and is one of the better Mayor for hire.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Family, Job. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Serpent Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is short and yellow. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Serpent studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted druidic powers by his dying brother.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp.
Thamior Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His red hair is braided into rings. His violet eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. A true patriot, Thamior would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He became a Marshal soon after.
Motivation: Wants to open a new tavern; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Hematite (15 gp). Rhodochrosite (15 gp). Amethyst (100 gp).
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