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Advanced [show]


Erdan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His hair is always cut to a buzz. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: Born to a Interpreter, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Fearful, PTSD. Bonds: Poor. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Erdan Selevarun, Male Elf Rogue 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 210 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Manfred Atherton, Male Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. Amber (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan trousers with blue and white striped suspenders. He wears various colorful collared shirts. He has blonde hair. His gray eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Senteq's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane, Antagonistic. Bonds: Poor, Mentor, Criminal record. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Senteq Daergel, Male Gnome Aristocrat 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Shamash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His long black crest is drawn into a two foot long braid. His red eyes peer out from beneath his deerstalker black hat.

Personality: This man loves painting and to teach people painting more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Artistic, Impeccable. Flaws: Impulsive. Bonds: Poor. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Shamash Xephyrbahnor, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Arumawann Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and curly. He is baby faced.

Personality: Eccentric and domineering, Arumawann will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Spice Merchant business at a young age. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Poor, Religious, Job. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arumawann Cobblelob, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. Deep green spinel (80 gp). Obsidian (8 gp). Azurite (8 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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