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NPC Generator

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Advanced [show]


Shivering Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is smooth and relatively long. He has a dull look in his green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Ploughman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and money/treasure

Ideals: Entrepeneur. Bonds: Rich, Family, Job, Adventurer. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Shivering Paws, Male Tabaxi Aristocrat 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drenna Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears black painted combat armor at almost all times. She has black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Drenna hails from a village terrorized by orcs. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Insomniac. Bonds: Family, Enemies. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drenna Skelton, Female Half-Orc Commoner 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 17 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp. Citrine (80 gp). 1 Silver holy symbol.


Social Check DCs


Rael Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of daggers on his belt, each one with a jet on the hilt. His white hair is greasy and uncared for. He has blue eyes and a blue hat with a green feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Rael Horineth, Male Elf Ranger 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Performance +3, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Bucklal Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, red, dusty cloak. His hair is auburn and very short. His eyes are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. In his 14th year, his parents were killed by a gnolls raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Bucklal Thorngage, Male Halfling Warrior 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: Rock crystal (20 gp).


Social Check DCs


Two Llamas Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He has dyed his greying orange fur a little too much giving a sharp orange color. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Apothecary business at a young age. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Bonds: Attractive, Criminal record, Has a crush, Job, Immigrant. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Two Llamas Of Wine, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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