Tiaathque Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a blue poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.
History: Gifted from a young age, Tiaathque studied abroad. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: She has a crush on the local Hunter; and wants her loneliness to end
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Has a crush. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 370 gp. Sardonyx (50 gp). Jet (70 gp). Red spinel (70 gp).
Oppleby Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. Alexandrite (200 gp).
Cockaby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His long red hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cockaby's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Slave. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She is overprotective of those who hire her services. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Thodris was born the youngest of three triplets. Her father took her hunting and taught her how to get in the mind of other creatures. By chance she met her brother recently and the two have been together since.
Motivation: Wishes to resurrect an old love; and marry her brother to traveling adventurers
Ideals: Fighting. Bonds: Attractive, Guardian, Family, Nature, In love. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Maynild Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She carries a battered monstrous two handed axe and tarnished lance as well. Her auburn hair, when down, is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with her god.
History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Adventurer, Religious. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Heavy wooden shield.
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