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NPC Generator

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Advanced [show]


Uzza Bright, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. Her purple hair is greasy and uncared for. Her silver eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. She is lazy and tries to find solutions quickly.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uzza took refuge in the ruined castle and found the beat up club and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Antagonistic, Lazy, Shy. Bonds: Nature. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Uzza Bright, Female Tiefling Bard 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 40 gp.


Social Check DCs


Tarhun Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His crest is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Criminal record, Poor. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Tarhun Ebynichtomonis, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp. Chrysoberyl (80 gp).


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His blonde hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. His necromantic abilities were realized during a raid on his village. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Thamior Caerdonel, Male Elf Cleric 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Black pearl (600 gp). Star rose quartz (30 gp). Golden yellow topaz (600 gp). 1 Magnifying glass.


Social Check DCs


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is afraid of women and trembles around them

History: Warryn was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. In his 11th year, his parents were killed by a goblins raid, leaving Warryn alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He desires power and/or immortality; and revenge

Flaws: Shy. Bonds: Immigrant, Enemies, Poor, Adventurer. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Warryn Fiddlefen, Male Gnome Rogue 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Abalaba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and sports blue clothing, slightly heavier than average wear. Her skin is also unnaturally pale. She sports a flattop hair cut. She has gray eyes and a blue hat with a brown feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Abalaba was born in the south. At a young age she loved to build and create. She worked as a nervous Miller and found it very stressful. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Joker, Persistence. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Abalaba Fiddlefen, Female Gnome Wizard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs

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