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Advanced [show]


Fivin Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Tabaxi culture. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted divine powers by his dying sister.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Fivin Wasanthi, Male Elf Paladin 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Pelt Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a violet coat with grey slacks. He has a moderate pudge and is not very fit. His brown fur is kept up in a ponytail inside a deerstalker hat. His blue eyes are slightly larger than normal.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Pelt was born in the north. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Pelt began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pelt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and a rival would like him out of the picture

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Enemies, Criminal record. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Pelt Of Passion, Male Tabaxi Commoner 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Melech Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His thin eyebrows rest above his beady gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Soapmaker, who enjoyed hunting, Melech was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Knight job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature, Job. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Melech Fealty, Male Tiefling Monk 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 400 sp. Deep green spinel (150 gp).


Social Check DCs


Harvest Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is short and yellow. She has a tattooed face.

Personality: She dislikes all the random violence that takes place in the south. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to get laid; and find a way to reverse the transformation of her brother

Ideals: Pacifist. Bonds: Family, Rich, Job, Has a crush. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Harvest Of Claws, Female Tabaxi Fighter 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Tod Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Tod has worked very hard to control his curse. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Fearful, Disease. Bonds: Poor, Criminal record, Debt, Adventurer. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Tod Fatrabbit, Male Halfling Warrior 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 1000 cp. Bloodstone (80 gp).


Social Check DCs

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