Keyleth Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has done her best to style her brown hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Calm and collected, she is a well trained Mayor. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born to a pair of adventurers, Keyleth grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.
Ideals: Optimist. Bonds: Attractive, Job, In love, Adventurer. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 250 gp.
Burto Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his Stetson white hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Artistic. Flaws: Emotional, Racist. Bonds: Family, Nature. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp. Red spinel (80 gp).
Ulfgar Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He keeps his blonde hair in a pixie cut. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Ulfgar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: Fearful, PTSD. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Karash Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His black hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Karash embodies much of what other species detest in the Half-Orcs. When he's not drinking or sleeping the drinks off, he's doing music.
History: Karash was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp.
Igden Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with green socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His silver hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the west. In his 15th year, his parents were killed by a gnolls raid, leaving Igden alone in the world. After a stint in an orphanage, he was adopted. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 170 gp.
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