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Serpent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is short and lavender. His eyes are likewise copper. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Stableman job and began his own company from there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Serpent Shore, Male Tabaxi Wizard 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Alchemist’s fire.


Social Check DCs


Arumawann Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His long brown hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Arumawann was born the youngest of three triplets. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Arumawann Nucklestamp, Male Gnome Barbarian 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Leaf Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries lances. His beige fur is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a adventurer again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Leaf Fang, Male Tabaxi Adept 4
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 18 (+4)14 (+2) 15 (+2)18 (+4)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Deep green spinel (160 gp). Fiery yellow corundum (600 gp). Hematite (16 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Anselm Clapham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears grey cloth garments or leather armor. He has a hunchback. His tied-back hair is silver. He has several tiny topaz earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Carter, Anselm learned a great deal about his father's area of expertise. His childhood dream was to be a Barrister, but he was a colossal failure. He has achieved small success as a Carter.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Clapham, Male Human Adept 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)17 (+3) 18 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 70 gp.


Social Check DCs


Egelina Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her Stetson hat is riddled with cuts and holes. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She works hard and plays hard.

History: Egelina hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Egelina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Enemies. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Egelina Erenaeth, Female Half-Elf Rogue 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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