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Advanced [show]


Ahrim Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears green cloth garments or leather armor. His chestnut hair is heavily combed to the right. He has gold eyes.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Bonds: Attractive, Religious, Enemies, Immigrant, Job. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Ahrim Fright, Male Tiefling Aristocrat 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in a clean brown cloak covering his clean studded leather, marred by teas. His white hair is lengthy and is close to two feet long. He has gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and to be a sellsword again

Ideals: Joker. Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Lance Altham, Male Human Warlock 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Thamuz Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a brown coat with green slacks, and sports empty pouches on his belt. His hair is dark red and curly. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful brothel owner made him what he is. When Thamuz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: Military, Mentor, Religious. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Thamuz Sadness, Male Tiefling Adept 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Maynild Clifford, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is typically in her Navigator uniform. Her hair is short and blonde. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Maynild hails from a village terrorized by goblins. When Maynild reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Navigator soon after.

Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern

Ideals: Impeccable. Bonds: Job, Slave, Enemies, Military. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Maynild Clifford, Female Human Monk 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 3000 cp. 1 Masterwork manacles.


Social Check DCs


Bardryn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a brown and green robe with the hood down. She sports a flattop hair cut. Her thin eyebrows rest above her beady gray eyes.

Personality: She snorts whenever she laughs or is feeling confident. Further she is a bit of a stoner and is frequently out of it.

History: Bardryn was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and she feels kind of lost in life

Flaws: Ugly, Addict, Insane, Depressed. Bonds: Family. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Bardryn Rakankrak, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 280 gp.


Social Check DCs

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