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Advanced [show]


Althaea Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman has a large blue mantle and cape that has been intricately interwoven into her black robe and is in decent physical shape. Her auburn hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She acts crazy and hedonistic. She also is a firm believer in the womanly ideal.

History: Althaea lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Crown-heir and found it very stressful. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has a rivalry with the Church that dominates her actions; and find a way to reverse the transformation of her sister

Flaws: Hedonist, Impulsive. Bonds: Family, Job, Religious. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Althaea Sylvaranth, Female Elf Barbarian 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple tan robe with brown stripes complete with hood. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a strong sense of loyalty to dragonborn people

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Mentor. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Fonkin Timbers, Male Gnome Commoner 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Peter Spalding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, and his gloved hand is found clutching a flail. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: Peter lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. Since then, he has sought to make the best of life.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist, Logical. Flaws: Ugly, Shy. Bonds: Family. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Spalding, Male Human Barbarian 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Star rose quartz (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Merihim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His broad hat is riddled with cuts and holes. His eyes are a pleasant gold.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Merihim has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Rich, Family. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Merihim Blessing, Male Tiefling Warlock 3
Medium (6'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Citrine (50 gp).


Social Check DCs


Silgre Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman dresses like a well dressed Bather does. Her clothes are grease stained in places. Her chestnut hair, when down, is lengthy. She has hazel eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has all her life been fascinated with dancing.

History: Born to a Cartwright, her father struggled to pay the bills. In her 14th year, her parents were killed by a goblins raid, leaving Silgre alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against goblins; and she is unsatisfied with her job

Ideals: Artistic. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Silgre Darby, Female Half-Orc Cleric 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 10000 cp.


Social Check DCs

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